Allow me to introduce myself

Howdy! My name is Thorin Kafka. I'm a freelance animator based out of the Pacific Northwest with a passion for making pictures move. I specialize at creating 2D animations in myriad styles and software for both games and video. I'm also proficient in illustration, editing, compositing, writing, and project management. While my focus is on animation, I believe having broad experience makes my work deliver better on your needs, which is why I strive towards the understanding and application of a broad range of skills. When I'm not animating, I'm playing games of all kinds, thinking about game design, writing essays, painting miniatures, getting people to laugh, and taking naps with my cats.

LIST OF CREDITS

Curious Media

January 16th, 2023 - May 8th, 2026

9 Story Media - Rosie’s Rules

Curious Media - Curious Labs

  • Curiosity Shop

    • Rigging and animation in Esoteric Spine. In some cases remade animations in Spine that were previously made in Adobe Animate. Heavy use of mesh-deforming to make assets more flexible and to create faux-3D effects on some animated props.

  • Doofus Drop

    • Rigging and animation in Esoteric Spine. Often remade animations in Spine that were previously made in Adobe Animate.

Curious Media

Disney Junior - Pupstruction

  • Create-a-Coaster

    • Rigging and animation in Esoteric Spine. Made use of transform constraints for interconnected machine animations.

    • Visual mockups for developer use and reference made in Adobe Animate.

The Fred Rogers Company - Daniel Tiger’s Neighborhood

  • Bathrooms

    • Rigging and animation in Adobe Animate.

  • Build-A-Boat

    • Rigging and animation in Esoteric Spine

  • Look Closely

    • Rigging and animation in Esoteric Spine. Skinning utilized for changing character costumes.

  • My Bedtime

    • Rigging and animation in Adobe Animate.

The Fred Rogers Company - Donkey Hodie

  • Art Pals

    • Made updates to someone else’s prior animation work (in Adobe Animate) as needed.

  • Cousin Hodie Playdate

    • Rigging and animation in Esoteric Spine. Skinning and animation layering was utilized to give a character multiple emotions that could share some animations.

    • Won an Emmy for Outstanding Interactive Media at the 2025 Children’s and Family Emmys

  • Daily Donkey

    • Rigging and Animation in Esoteric Spine​

    • Designed particle emitters for developer use in Pixi HTML runtime environment.

  • Detective Donkey

    • Rigging and Animation in Adobe Animate.​

  • Donkey’s Froyo Stand

    • Made updates to someone else’s prior animation work (in Adobe Animate) as needed.​

  • Go Fetch with Bob Dog

    • Made updates to someone else’s prior animation work (in Adobe Animate) as needed.​

  • Let’s Do Magic with Duck Duck

    • Made updates to someone else’s prior animation work (in Adobe Animate) as needed.​

  • Purple Panda’s Space Bop

    • Made updates to someone else’s prior animation work (in Adobe Animate) as needed.​

Future Brain Media - City Island

  • Overall

    • Rigging and animation in Adobe Animate. Provided direction to the client on how to structure animations for development use. Converted client-provided animations to be efficient and work in the game environment.

  • City Island Neighbor Maker

  • City Island Adventure!

Mainframe Studios - Phoebe and Jay

  • Overall

    • Rigging and animations in Esoteric Spine.

    • Used Toon Boom Harmony for gathering assets for rigs.

    • Designed particle emitters for developer use in Pixi HTML runtime environment.​

  • Dance Party

  • Signs and Seek

Mighty Picnic - Lyla in the Loop

  • Overall

    • Rigging and animation in Esoteric Spine.

    • Designed particle emitters for developer use in Pixi HTML runtime environment.

  • Lyla and Stu’s Hairdos

    • Won an award from Kidscreen 2026 for Best Alternative Game

  • Stu’s Delivery Service

    • Some visual mockups for gameplay elements were made in Adobe After Effects.

  • Vacuum Hockey

Newell - Elmer’s Squishies

  • Squishtopia Website

    • Character animations finished in Adobe Animate. Someone else made the key animations, while it was my job to clean up and color the final animations.

Sesame Workshop - Sesame Street

Georgia Power

THIRTEEN Productions - Count on June Bug!

  • The Count-y Fair

    • Rigging and animation in Esoteric Spine.

    • Designed particle emitters for developer use in Pixi HTML runtime environment.

Independent Freelance Work

Game Grumps

Itzchitt Productions

  • “Asbestos”

    • Storyboarded on paper

    • Animatic/Animation/Coloring in Adobe Animate

    • Some rough animation done in the Rough Animator App on iPad.

    • Backgrounds and additional assets made in Clip Studio Paint.

    • Compositing in Adobe After Effects

    • Final edits and exports in Adobe Premiere Pro

SmashBits Animation Studio

August 12th, 2020 - October 20th, 2020

Funrise - Bright Fairy Friends